Orbital Control
Orbital
Control
Another
aspect not often seen in sci-fi wargames is the fight for control of the planet’s
orbit.
If a planet
is being invaded, you can assume that all friendly assets in orbit have been
destroyed or seized.
However, if
both sides are planet based with orbital assets – is there a space frontier and
on an ongoing battle in orbit as well.
Are there
weapon systems in orbit that are designed for anti-satellite warfare? Are there
weapons systems in orbit capable of ground strikes?
Are there
armed humans in orbit trained and equipped for orbital warfare? Or are there
just autonomous or remote-controlled weapons systems?
What about
space stations?
Is there
just a hacking war of passive orbital assets?
If starting
a sci-fi campaign from scratch you should consider these things at the very
start and whether it will potentially involve battles above the planet for
orbital assets, whether it be gaining control or the sabotage and destruction of
orbital assets.
Another
thing to consider if there are armed orbital assets are they capable of ground
strikes? If so, are they capable of precision strikes i.e. a shard of metal impacting
on an enemy tank from orbit or a map grid square destruction kind of asset i.e.
a rain of fire over a few square miles?
These are
all things that should be seriously considered as they can add several new
dimensions to a wargames campaign and the battles that occur within that
campaign.
Obviously,
if you decide to include these things in your campaign, you will need to find a
way to wargame them.
What will
influence who has access to what will be their tech level. If you are including
low and mid-tech factions as well as high tech factions, you will need to
decide who has what at the start of the campaign and give each of them a chance
to have some influence on each of the other factions assets to keep the
campaign interesting and challenging for all players.
Datacentres
and Quantum Computers
The perfect
place for data-centres and large quantum computers is space.
For data-centres
it is because they require a lot of energy as well as a lot of cooling, space
is ideal for solar power arrays as well as the passive cooling of space itself
being a vacuum and all that.
Soon there
will be datacentres in orbit and on the moon – datacentres are already very
high-security and in the future, in space whether it be in orbit as a satellite
or on the moon, they will require physical security. Whether this is done with
remotes, drones, and bots, or humans themselves on a 3- or 6-month shift, or
both, is yet to be seen, which will be the same for maintenance and repairs also.
Quantum
computers are very powerful, fast computing systems that use qubits which themselves
can be in 3 states, instead of the binary two states, but also, due to
entanglement, can influence each other, regardless of location in relation to
each other.
However, quantum
computers are vulnerable to noise and vibration. Therefore, a good place to put
them for energy, cooling, and interference reasons, is space. So again, like
satellites and datacentres, these will be physical assets in space that a
hostile force will either want to seize, or destroy.
All these
things combined can generate endless unique scenarios through hacking, sabotage,
drone warfare, and assaults and are definitely worth considering in a sci-fi
campaign.
There will
be battles in a vacuum, on moons, and on colonized planets like Mars, as the
war rages on the main planets surface.
To the
winner, the solar system.
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